All these should be obtainable from the shop in towns, so look every now and then once you have a quest Note about bonds: Once you have maxed the first stage relationship with a character (should be 80) they should give you a quest to get a specific item e.g. Preferences: affects the gifts they will want gifted to them (note: this is important if you want to develop your bond further and become friends, sworn siblings or lovers.) train troops and capture a town then a character with 0 and character with –will be less willing to do the above.Ī character will + in Aptitude will want to do “scholarly” things in games I assume will want to farm and develop commerce more than a character with 0 and a character with – will be less likely. Now let’s use this in some examples.Ī character with + in duty will be less likely to backstab then a character with 0 and a character with – will be more likely to backstab.Ī character with plus in bravery will be more likely to accept to go to war, give more militaristic proposals e.g. (Duty, Bravery, Aptitude may work a little weirdly to some people, but fear not if it does baffle you I shall explain.įirst think of normal as 0 then honour as +1 and revere as +2 then think of disdain as -1 and ignore as -2. (note aptitude still is a little confusing for me, so if you have more info please feel free to say. I assume this mean they will want to develop farming or commerce more. Personality: Calm, Bold, Reckless and Timid (I guess this determined the kind of things they do and say).ĭuty: Affects the loyalty of the character/ whether they will backstab/betray the army they are with or you and what not.īravery: Effect whether they like to do battley/wary things in game.Īptitude: Affects whether a character will do more “scholarly” things in game. Weapon: Changes what type of weapon your Character will use (Note this only applies to duals): Sword, Blade, Axe, Serpent blade, Spear, Longspear, Blue dragon blade, Halberd, Crescent blade, Bow and Fan Advisors can still take part in wars, but if an enemy engages them in a dual the advisor will die in a single hit) Voice: Choose a voice for tour character.Ĭlass: Military official/general (will take part in duals) Civil Officer/Advisor (will not take part Gender: Determines the gender of the character you are making. (Yes it is Possible to make your own but 1 it is supposed to be a little complex and 2 I have not dabbled into it yet so I can’t give info on that. Auto (Male)/ (Female): Generates a random Character base on the gender you choose.įace: Choose a face/look for your character.
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